Chaos

Diamond V from Dam0M8 on May 30th, 2022
cp-ur 1110 + cp-sr 900
60 cards

Notes & Combos

Idealy turn 1 we want to open with our P.U.N.K engine which gets us going into Auroradon memes ending with 3x negate Savage + a Herald. Thanks to the chaos engine we can take advantage of the light/dark P.U.N.K cards in our GY and set up a Verte before we summon Auroradon which locks ourselfs out of link summons, just remember to fusion DPE at the end of the turn.

Turn two is generally where the usual lightsworn/chaos/grass shenanigans come into play or if our P.U.N.K engine got distrupted we can use them to extend turn one into our negates. I just refrain from milling turn 1 before I set up our AURORADON or DPE.

Very rough list honestly, Plaguespreader, Kristya, Chaos valk, Curious and some of the hand traps can be sided out for anything that helps against decks your vsing the most, more extenders or cards that will activate off of our milling. I decided to replace things like Wulf and an extra Fairy Tail - Snow because I got sick of drawing them.

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