Notes & Combos
This is my magnum opus; the wonderfully synergistic world of goblin biker / argostars / fiendsmith (theres some armored xyz in there too but its whatever)
The deck has many one card combos that consist of either getting 2 level 3s on board, as well as some more inconvenient starters like dugg, gone wild, and all the fiendsmith cards.
"fiendsmith can get to broadbull by use of chorozo and lyna, which gets you radiant typhoon, which is thus full combo, at the cost of a stronger endboard since you burn through your fiendsmith effects to get there"
The main combo really likes to save your normal summon to make a stronger endboard with desirae in addition to everything else, so removing normal summons is a good way to advance that gameplan and the phantom knight's support comming soon will similarly help a ton.
In general you will go from goblin biker -> armored xyz -> argostars -> fiendsmith in constructing your endboard, which consists of 10+ interactions if uninterrupted.
Agnumday and gossip are the least required extra deck things but I personally wouldn't feel comfortable removing them as I don't think there are other cards that provide more value than them.
Fiendsmith is your best friend for beating over things, burning interaction, OTK, and playing under droll. If you get drolled after adding a card off of radiant typhoon or speedroid or punk etc, then you can xyz into mxsaber to get eteo on field as a bounce, then use tydeu and mxsaber to do generic fiendsmith combo to caeser. If you hard draw the armored xyz trap, you can opt to discard it to protect caesar from destruction once, or set it to target dodge and add an interaction with dark knight lancer.
This deck was built as a testament to the idea that 60 card decks are in no way inferior to 40 card decks, and they are not limited to decks that benefit off of cards like reasoning or that grass is greener. deckbuilding is one of the most enjoyable parts about yugioh and I had a blast constructing this from the ground up.
As always, tenpai best deck, and hopefully I will have more to bring around in the future.
Replays
265-303-021 <-- decent replays of board breaking and grindgames, should give you an idea of what the deck can do



















































