Magistus Fairy Tail

Master I from Backstrider on September 29th, 2026
cp-ur 960 + cp-sr 630
53 cards

Notes & Combos

Smooth climb back to Master 1 in the second week of the season, just didn't get around to updating. Inspired by losing 11 coin tosses in a row, the sloth pots were crafted and deployed.

This is the decklist i climbed with. Afterward I cut down to 40 cards, losing some gas for consistancy. Below are the removals i made:

  • -Both Genni's, -2 Book of Eclipse, -3 Ash
  • -1 Genia, Spenta, Regulus, Fairy Ball, Once upon, Spell Power

I would replace darkhole with another droplet if i had it.

To win, analyse the oponents board state and potential hand to dismantle barriers and Otk. This is very situation dependant and often easier said then done in the current meta.

The unhelpful hand-wavey sparknotes is as follows:

  • Drop board breakers
  • Fluff around with Magist/Endym lines, threatening to establish something to make space
  • Use the fairy tail engine (or salavaged scraps) to setup your 8k on field/gy for battlphase to attack over the oponents board (see ball's effect) or/and make Teller using a prince of fairies to finish breaking it.

A strength of magistus/fairytail is if your otk falls short, you can still pass turn on endboards that are extremely hard to play into. This also makes the games you are forced to play first by tenpai/trains/gems etc not a complete wash.

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Replays

For replays : ID: 192-248-431