P.U.N.K.

Master I from on December 13th, 2023
cp-ur 960 + cp-sr 510
42 cards

Notes & Combos

Pure P.U.N.K. list I used to climb up to Master 1:

  • Not a big fan of Kash so decided to only use fenrir since it's an utoinclusion and as an option to go into Baronne. The field spell is basically just a third copy of it.

  • Double Sharakusai for better consistency and not autolose if I would lose my first one.

  • Omega felt good against Dogmatika but could be replaced for a second copy of Rising Carp or Dragon Drive if you're afraid of Kashtira.

  • The link package was useful sometimes to make a slightly stronger board but in general I didn't used it that much so it could be replaced with other cards.

  • Gamma was incredibly useful since so many players shotgun maxx C these days.

  • The deck is 42 cards because it is consistent enough while having a much lower chance of opening the annoying one of's you don't want in your hand.

  • I recommend to always play safe and try to bait out negates while doing your combo instead of building the best possible board. Sometimes not using that extra P.U.N.K. monster in your hand as fusion material makes you able to Gamma a possible Ash on the Rising Carp and can be the difference between winning and losing.

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