Gem-Knights

Master I from rean on August 28th, 2026
cp-ur 960 + cp-sr 480
40 cards

Notes & Combos

Exact same list as last season, peep my July rated list for a more in depth explanation. but geez. The climb to Master 1 was easy enough, but rated has been BRUTAL. A lot of decks you just can't break enough, or can't break at all unless you draw a specific breaker. Probably had some of the unluckiest draws of all time, in the attempted rated climb, but what can you do?

The Radiant Typhoon piles are ROUGH. MST pops both Scatter and Brilliant Fusion by itself. The Maliss version that has been around during my climb is especially rough, since there's just so much interaction they have on top of the MSTs. Game plan is the same as usual though.

Super poly feels great into most matchups, but awful when it's a dead draw. I tried droll towards the end of the rated climb, but could not draw it to save my life, so I don't have enough of a sample size to compare it. Might try running F&V along with Dark Ecclesia, as it's what I run IRL.

All in all, still a great deck, but definitely weaker this season with all the RT piles going around.

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