Radiant Typhoon

Master I from billybobmcbo on April 23rd, 2026
Owned Cards
40 cards

Notes & Combos

Going off of the theory that resolving a Charmy is essentially impossible, this build maximizes your going first win rate at the expense of needing to hard open a board breaker to stand a chance going second. 3x Meghalla and near-max quickplays allow you to push through basically any hand trap when setting up. Every Super Poly target was relevant, though the matchups where Triphyoverutum is good (DMOD Orcust, Maliss) are extremely unfavored going second due to the layered nature of their endboards. The Kewl Tune matchup is very good going second assuming you open an out to Rosewhip.

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