Notes & Combos
Obelisk the Tormentor! My absolute favorite Yu-Gi-Oh card ever. I've been constantly trying to make him work through out the metas by splashing him wherever I can.
Although Odion came with support specifically for a certain chicken, I replaced it with ruin god support, and darn did it work well.
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Starters are TMWTM, Anubis and Treasures. Lots of ways to bait an ash before going into combo. The trap cards themselves made for decent negates in the event I couldn't play through interruptions.
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Handtrap galore: I've put in just about every important one that I could think of. Going second with Odion was easy when handtraps were plenty to disrupt. If that failed, super poly usually was enough to break boards.
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Stun factor: Silhoulette Rabbit, Anguish, Swamp Deity and Divine Serpent essentially made any board setup void. They popped and negated just about anything I came across.
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Obelisk support and transaction rollback made great superpoly and forbidden droplet fodder. The amount of times that I used TR to recycle solemn strike, judgment or imperm was insane. If Obelisk came onto the field, all I had to do was sacrifice two monsters or TR soul max to OTK. If I really needed any card from my hand in the graveyard, I would summon Number 60 and just draw 2 then discard whatever.
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I initially played with three imperms, but it kept on negating my continuous traps. I left one because the real goat of this whole set up was crossout designator. Thanks to playing every relative handtrap; If that card was in my hand, I saw no interruptions when going on my turn.
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