Notes & Combos
Super strong deck that can just overwhelm the opponent with advantage and each engine can flow into the other. The limits barely matter and, with the exception of Droll, most hands can power through any disruption. For the free cards: getting a free spell/trap is aces for the white forest side of the deck and a free monster in the centre zone can annoying for the elfnote side but also potentially free synchro material. Honestly biggest issue is that there's only 6 monster zones to use and it's easy to over-extend and end up clogging zones








































