Notes & Combos
Replays: 594-500-408. All Endymion gameplays. Mostly spicy going 2nd duels.
More gameplays: https://www.youtube.com/watch?v=T79ywhh2vuc
Notes:
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Pot of D: Again, 1 desires is enough IMO.
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Sloth x Village lock: To counter resolved Maxx C turn 1.
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Vaylantz field spells: Still useful tech but I may swap it for something else since Math's are running the meta.
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Going 2nd vs Mathmech: Called By is mandatory. Usually will stop them in their tracks unless they have Cynet Conflict set or have Ghost Belle in hand.




































