Notes & Combos
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The playstyle depends on whether your opponent has a handtrap or not. Keep an eye on the opponent's response window.
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Go for the XYZ line first if they have any.
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( Unicorn + 1 extender ) Unicorn - Kashteriosis (if get negated and you have extender, then go for synchro play) - Fenrir - Rise Hearth (sent bigbang) -2 lv 7 make another any non number XYZ - 1 kash for Arise-Hearth- Shangira and new XYZ make Utopic - Utopic Draco Future
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You may go straight to synchro play if you're sure they don't have handtraps or you have cross out or CBTG
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2 LV 7 Tomahawk Cross Sheep Auroradon
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Regular combo (without fossil) you need to left 1 level 6 token so tribute auroradon and 1 level 3 token. So..
- 2 level 3 token, mecha olion (level 2 tuner), 1 level 6 token
- Make accel synchron ( sent jet synchron, reduce level) - make Baronne with level 6 token
- Ss jet synchron from gy - make cupid pitch (increase level) - Borreload
- Add Corridor, ss Colossus
- Crosssheep can summon any
- If you want Fossil, you need all 3 level 3 token, so tribute auroradon and 1 level 6 token. So..
- 3 level 3 token, mecha olion (level 2 tuner)
- Make Accel Synchron ( sent jet sychron, reduce level) - make Shooting Riser ( sent Fossil) - ss extender 1 level 7 - Baronne
- Ss jet synchron from gy - make cupid pitch (increase level) - Borreload
- Add Corridor, ss Colossus
- Crosssheep to summon fossil (cross sheep should point to colossus and any synchro so Fossil get +700 atk boost)
dont forget
- sending mecha olion to gy will give you 1 level 3 token
- small world is the best tech, so learn the line. or just submit this ydk file to small world calculation website to know instantly all the line
- ss risehearth and kashteriosis (not ashed) will lock you on xyz