Notes & Combos
Don't cut droll, that card wins games by itself. Divincarante can win you games against kash or purrely but you can cut it if you want. You don't need 2 roze, you have enough starters and I only use it for linkage otk or climbing into access. 3 upstarts in a 43 card deck is purely just to get 3 spells in the grave quicker, since it goes neutral you essentially start the duel with one spell in grave which is better than none. Multirole is usually searched off of shizuku you only need 1. I wouldn't cut area zero, its a good extender pitching it with multirole or linkage for a free body and can help climbing into access. Don't cut the 2nd zeke.
Useful combos/tips:
- Multirole pitch area zero if you bricked and need a body
- To use evenly when you already have a link monster and no spells, swing with your link into one of their attack position monsters to destroy it, special summon raye, toggle on, end battle phase, CL1 raye -> CL2 evenly
- Toggle on, CL1 area zero target raye, CL2 raye, area zero's excavate still resolves and you have a pseudo pot of duality keeping your link monster
- End phase add shark cannon with shizuku and activate it to turn off cards like dpe, otherwise add engage or multirole
- You can pitch multirole targets with hayate if need be (eg: activate afterburners, picth widow with hayate, set widow instead of afterburners)
- Don't bother pitching raye if you know you're versing bystials
- Do not add jamming waves or eagle boosters, those cards are terrible, always use afterburners to destroy spells and if they have no monsters just get a free body through roze/hornet/area zero and pop your own card and their spell, then use your body to go back into your links
- Use kaina to stall if you think they have lethal
- Do not linkage your monster if they only have one monster on board and you have raye in gy. Let them destroy it then special summon raye and go into shizuku for a free search on their end phase. (unless they have some 9000 atk card)
- Learn linkage otk, it wins duels every now and then
- Don't add imperm, droll is better
- Don't forget you cannot add the card to hand off of thrust if they control no monsters
- You can use linkage to dodge imperm on kagari or hayate (don't dodge on shizuku unless you really need to banish something like dpe)