Notes & Combos
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2 leap was really good for the grind game
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Imperm did not really do much and was mostly discard fodder. Might be good to cut one copy for a better card, though I'm not sure what
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TTT was a dead card in some cases but is still an extremely strong card going second
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Making big noir via sleepy is a great way to play under maxx C, since they only get to draw 2
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Misplays hurt x.x