Notes & Combos
Since Konami still hates me and I lose the coin toss about 80% of the time, I went back to Sky Striker. Plus, I really wanted to test 'The Fallen & The Virtuous'.
F&V
The card is definitely a 3-of. You only need to draw one copy for 3 disruptions: 1. Destroy -> Albion sets 2 -> 2. Destroy -> Ecclesia shuffle.
Regarding Shark Cannon
I couldn't find any other out against 'The Dragon that Devours the Dogma'.
Super Poly
No room for 3 copies, but I didn't want to cut it entirely either. It’s not crazy strong in the current meta because Sky Striker has an extremely good matchup against Kewl Tune, but it can put in work against Branded and Dracotail. I've also used it a couple of times to push for game.
Droplet
No room for 3, but it's very strong. You can use it to bait out a lot of negates, and then chain Droplet at the end to negate all of them. Just make sure not to pitch more than 2-3 cards, otherwise the opponent might change the number of their monsters so Droplet can't resolve. Most of the time, you can only afford to pitch spells anyway.
Crossout
Not strictly necessary. It rarely came up when I drew it. In an emergency, it's just fodder for Super Poly or Droplet.
TTT
You don't absolutely have to play it, but it was live almost every time I drew it. Every single effect came in handy. Insanely good card, though it's definitely stronger going second since many players activate Charmies or Maxx 'C' right in the Draw Phase.
Upstart Goblin
I simply don't own it. However, I highly recommend never activating it at the very beginning of your turn because it plays horribly into Droll.
3 Raye, 2 Roze:
Desires loves to banish Roze, and you happen to hard draw Roze quite a bit. In my opinion, Zero is the strongest Extra Deck monster, and matches without that pop effect unfortunately often end in a loss. Plus, Roze is really good during the opponent's turn if you have Lemnisgate in the GY! Summon Raye (or a Link monster via Linkage), summon Roze, activate Lemnisgate, and bring out Azalea or Zeke.
Extra Deck:
I never felt like I was missing anything. The only annoying card was Crackle, because it banishes with target.
I still need to practice a lot myself, but the deck is extremely consistent and breaks most boards. I had plenty of win streaks like 3-7 wins, 1 loss, etc. Going first is much harder than going second, so I still need to practice that. However, I never choose to go second because opponents play differently then, expecting you to run something annoying. :D
































