Ryu-Ge

Master V from on July 24th, 2025
cp-ur 870 + cp-sr 600
50 cards

Notes & Combos

My first time reaching master rank! I climbed this month from plat to master V. I'm really glad I took the time to learn these cards and the tricks to play around handtraps. I also love the concept of the cards and the art work. emva + sea spires artwork are my favourite! xD

Even though I like to go first the deck has no problems going 2nd at all. especially when your opponent doesn't expect super poly xD

i also like the 1 card combo with carboneddon even if it does feel bad to draw him, if you have melody in hand, you can pitch him and do the normal combo with kaiva being sent to grave instead, or you can use him as a normal summon for a monster to pop when anva, or mistva, hits the field to then use his effect to banish to summon the vanilla. I rarely drew both with a 50 card list. opening the vanilla is fine as caboneddon specials from hand anyways!

anva is mvp. he insulates rising, war zone, and mistva, at resolution if they chain anything to it. if you ever have access to both mistva, and anva, do the right thing, bait out ash with something, then scale anva 1st, and mistva 2nd, to ensure that mistva resolves, and goes to the extra deck! im not sure how the deck even managed before the 2nd wave of support. xD

Ryu-ge end is also very important. why ryu-ge end is so important is simply because it shuffles your boys back into the deck for cost, to pop a monster on the field, which means if you wanna follow up, or your board got broken, you can as war zone is a mandatory activation. so if you can't reveal a dino, sea serpent, and a wyrm, you can't activate it.

i like to hold onto ryu-ge rising if possible. if they droll you after war zone resolves, you can chain rising, add mistva, and place him in the extra deck so you can perform your summons with war zone. this only works if you haven't sent carboneddon to grave so bare that in mind. luckily I didn't run into droll that often during my climb. ryu ge rising being a quick play also means you can add a mistva to the extra during your opponents turn to potentially ritual summon in some game states.

Rivalry is also a good card that helps shuffle back any continuous spells that got feather dustered. it's effect to special summon is good also but the likely choice to special summon is anva for his pop.

those are the main points I wanted to talk about. The deck is pretty complex at first. theres alot of reading to do but it's a very fun deck to play. senju is there for nostalgia xD

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Replays

duelist id: 095-794-217

top replay was my rank up to master vs maliss. ideal full combo with lancea in hand. The rng gods were on my side xD

the very bottom replay is a very grindy game against phantom knights.

the 2nd from bottom replay is against an insect enthusiast i actually really liked his deck tbh it looks fun!

if you've read this far thanks for taking the time too and I hope it helps!