Ice Barrier

Master V from on July 26th, 2025
cp-ur 840 + cp-sr 960
60 cards

Notes & Combos

First time reaching Masters! This feels better to play than pure Ice Barrier, and still really fun. I wouldn't say it's mega consistent but there is always a way to play it out with practice.

Crystron cards add an extra layer of plays, especially on the GY and it goes well with how many discards you do. Also their trap card feels strong.

Bear in mind Sulfador locks you into machines (from extra deck) but it's way less restrictive than you might think, as long as you summon your other stuff first. You can also sometimes summon it by other means (Icejade Tremora) and then you don't get locked at all.

About Ice Doll, it searches Revealer without using the normal summon, or even Speaker if needed, and it also gives you a card in hand back later on. Ice Doll Mirror feels not that good but the GY effect gives you a water monster in hand which sometimes you need.

Twin Pillars of Ice is experimental but so far not bad, can send it with foolish for extra normal, or if you brick you can summon the pillars then use them for normal tribute.

A better target for Foolish Burial Goods is the Ice Barrier trap, very flexible, can send Ice Barrier, Crystron or Icejade to GY, can even search the Kaiju.

Ash Blossom and Imperm are less impactful overall so I just left 1 copy for Crossout. Don't sleep on Ghost Sister, people don't like your LP to go up, even if just psychological it changes their combo.

Show more

Replays

ID: 645-212-941