Notes & Combos
I LOVE PUNK
This version is way better than the psychics version for sure. Last 20 games I went 17-3, Kashtira cards really help you push going second, and going first is a free Baronne. If they resolve maxxc or fuwa, I go for spider to get the trap pop and hope my handtraps are enough (You will most probably lose unfortunately).
Your gameplan :
- Getting an early monster negate to out Nib (JAM Fever or King Caesar)
- Drawing 2+ from field spell
- Always bait with Fiendsmith Kashtira, reveal PUNK last
Your endboard :
- Optimal : If you open kashtira + PUNK : Baronne, Jam Fever, Dragite, Caesar (or Desirae), Trap pop, 2+ cards from field spell
- Only PUNK : Jam Fever, Juraishi, Caesar (or Desirae), 2+ cards from field spell ----------------------------------------
What to keep in mind :
- You are playing a rogue/ pseudo weak deck, and the odds are not in your favour when facing meta decks. Sometimes, looking desperate with your normal summons wins you the game (against draco as an example).
- Psychic End Punisher is auto win against some decks if you get handtrapped to oblivion going first (Draco/Yummy/Sky Striker)
- Rising scale is an insane card, especially because you play Sharakusai
- Amazing Dragon is a weak disruption but very good when trying to get an early Jam Fever
- Fun first, grind second!
Replays
Some replays from D1-M5
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