Vanquish Soul K9

Master V from on February 20th, 2026
cp-ur 960 + cp-sr 570
44 cards

Notes & Combos

Finally made it to Master's after a long grind, first time reaching here. The deck is super fun to play.

You can run more handtraps if you want, I just prefer having more engine and I want to keep on building other decks rather than spending on hand traps.

If you do end up adding more monster hand traps make sure they are Fire, Earth or Dark attributes so they can synergise with you VS cards more and not brick as much. Droll is my only exception, it has worked well for me so far.

You can add bystials if you want but they ended up bricking my hands a lot, same thing with snow devil. Magic cylinder is just a meme card that im running for fun.

Kaiju's are also pretty nice to have as a get out of jail card sometimes. I did run 2 lava golems but it usually ended up bricking me since you can't normal summon after using it.

I did test a few 101-107 number cards through my climb but 104 was just the best for me, you can change them based on preference. Same thing with Tiras, Vallon and the extra ripper.

When using Crow make sure to banish after they active their effects e.g. after Lupis activates from GY use Crow to banish it so it doesn't summon itself from GY.

If you wanna ask me about anything dm me on discord (moonofthestorm) or comment.

Show more

Replays

Replays - 637494353