Plunder Patroll

Master V from on February 20th, 2024
cp-ur 1200 + cp-sr 510
60 cards

Notes & Combos

God I despise this format. I'll probably take a break until the banlist hits (although I think I said that last month), because its basically impossible to build for Superheavy Sam and Snake Eyes at the same time.

I run 2 droll and 2 ghost belle. Droll wrecks a lot of the meta (apart from Snake Eyes) and Belle does well against Snake Eyes, but isn't great against other decks. Its not terrible, but its often just not impactful enough.

I played around with the Diabellstar package but it either bricked me or was discard fodder. Maybe I'm not using it right idk. I'm of the opinion its bad in Lab Plunder but I kinda wanna try out Snake Eyes Plunder and see if its more effective there.

Some of my replays have 1x Triple Tactics and 1x Thrust in them. You could put them back in but I find Tactics hit and miss because people play around it much better now. In theory Tactics is always live (even T1) in Plunder but requires specific hands that I don't often get. Its still ok tho.

Anyway decks basically the same as it always is, its fun to play, and can hold its own against the meta (see replays below) but if you expect it to be the best deck of the format, you are probably going to be disappointed.

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Replays

I actually have good replays this month! Going from most recent to least we have the following:

  1. Vs Snake Eyes (going first) (basically an example board you can do but not super back and forth cos well...its snake eyes and you can't let them get going)
  2. vs Superheavy Sam (going second) (playing through Calamity Lock)
  3. vs Gold Pride (going second) (grind vs triple Maxx C)
  4. vs Runick Naturia (Going First)
  5. vs Tear (going first)
  6. vs Branded (going second)

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