Rite of Aramesir

UR Rarity
[object Object] Rite of Aramesir
Spell Spell
Normal Normal
If you control no "Adventurer Tokens": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then, if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You can only activate 1 "Rite of Aramesir" per turn. You cannot activate monster effects on the field the turn you activate this card, except Special Summoned monsters'.
TCG OCG
Red packs are expired *
Released on July 11th, 2022

Usage Statistics

Synchrons
3x
0%
2x
88%
1x
0%
0x
13%
Adventure Prank-Kids
3x
0%
2x
100%
1x
0%
0x
0%
Nordic
3x
0%
2x
100%
1x
0%
0x
0%
Cyberse Eldlich
3x
0%
2x
100%
1x
0%
0x
0%
Adventure Combo
3x
0%
2x
100%
1x
0%
0x
0%

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