Notes & Combos
Honestly doesn't feel like "the best deck", imperm on Purrelyly can ruin ur day sometimes. Droll n lock bird and psy frame gamme are extremely annoying. Never had the misfortune to play under D shifter (or macro cosmos) but I can imagine it would also be frustrating to play under.
The playstyle is a bit boring, going first u wanna turbo out Noir, either with Plump (delicious) or by using the trap (purrelyeap), and trying to have sleepy memory as material to draw cards (hopefully handtraps). If you are using the trap you should draw with sleepy memory first then use the trap during the standby phase to draw again (u can draw up to 6 times). And if you have the field spell and trap, you should def go the trap route making noir untargetable even if he doesn't have 5 materials (but be careful as it will return to the extra deck during the end phase of the next turn). Would be nice if you can make beauty alongside noir. Otherwise if you can't make noir either sit on beauty or plump vs runick.
Going 2nd u have 3 options:
- do they have an atk position monster? try to otk with Epurrely happiness (if you have enough gaz, you can use beauty to change its position if it is in def to atk it with happiness but requires a lot of cards but be mindful that beauty can't change battleposition if they are set).
- Do they have an open field (or you can use plump to clear their field)? try to otk with Expurrely happiness (requires a lot of gaz)
- Zeus.
Tips:
- Plump is your non targeting monster removal.
- Small happiness is non targeting spell/trap removal.
- Going into noir via the trap is the safer options against handtraps.
- You can use plump to banish your own monster in case u need the xyz material attached to it (for example noir with only material has sleepy memory, use plump to banish it then plump to attach sleepy memory
- Azalea is a great card. def not a flex, won me a lot games. (anima on the other hand is a flex, almost no one plays around it tho so it can come up sometimes)
- u can use happy memory on set cards (like a set my friend purrely in case u dont wanna reveal it vs ash) or on ur other activated quickplay spells
- you can use delicious on set monsters.
- with 2 lvl 1 (any 2 purrelys) you can make a zeus with 4 mats at minimum. Making a zeuz with the purrelys can lead it to have a crazy amount of materials.
- My friend purrely is the best card (and extremely unfair) in your deck, protect it as much as possible.
- Purrely (white lvl 1) is not once per turn, and the xyz are not hard thrice per turn either. Only purrelyly (dark lvl 1) is hard once per turn.
- your search targets priority with lyly should be my friend purrely, the trap and lastly the fieldspell (or in case you are 100% sure u can make noir even under handtraps without needing the trap or know they have targeting interruption, go for the fieldspell)
- the fieldspell is def nice to have but can be bricky, run 1 or 2.
- For going 2nd evenly matched doen't make much sense cuz the battlephase is rather important for either happiness or zeuz, and dark ruler no more while can work but ud lose on the possiblity of otking, u can run DRNM if you want but not evenly. Thus fenrir is the best one to run as it can go either 1st or 2nd and also giving you a discard fodder.
- the deck doesn't lose to maxx C as it doesn't need to summon a lot, even more so if you have the trap. the deck def doesnt lose to nibiru if you have my friend purrely as it will recycle up to 3 spells from the gy.
- be careful of kurikara when drawing with sleepy memory