Artmage

Master I from Silver on October 27th, 2026
Owned Cards
44 cards

Notes & Combos

Tried playing with breakers like sphere mode and didn't like it since it has the problem of being useless going first, super poly and f&v have a good balance since they can be used both 1st and 2nd.

When going into beyond the pendulum, make sure you have him at the last chain so that they don't negate jupredo/junoldo and end up locking yourself from the self negate since you have to pend summon. And also keep in mind the acropolis lock if you want to summon the other patron monsters, do pp summoning first if you can before using acropolis effect. Terminus can send the jupiter/nerva/junora trio into the grave which is important to keep in mind in grind games, since vs some decks, summoning vidolium is a game ender.

Also nervedo is an important endboard piece if you can get your hand on a second copy after comboing, if you scale him, he acts like ryzeal cross and negates on resolution and it also can act on the opponent's own activations if they're also playing pp or artmage cards(very useful against elfnote!)

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