Invoked

Master I from Dinosoar on November 6th, 2026
cp-ur 960 + cp-sr 540
40 cards

Notes & Combos

Accidentally pulled a royal rare Hyperinvoked Aeon a couple weeks ago, so I guess we doing Invoked now ~w~

This deck just feels really evil (like, your endboard pieces are Macro Cosmos and extra deck ripping...) but it's also really hard. I keep getting into time trouble because, much like with Mitsurugi and Dracotail, I keep improvising all my lines ">w<

My biggest mistake all the time would be not having an Aleister in the GY while Virakam is in my hand, either because I banished them or added them to my hand -- especially remember that Crowley doesn't count as Aleister for this, regardless of where he is

It was kinda fun bouncing Crowley to the hand with Link 2 Endymion though (other than using Endymion to make BSav)

One thing I really liked doing was discarding or fusing with Aiwass, then linking off a fusion or making Chorozo to trigger the Aiwass, which is now better because it went from my hand to my field, so it gets the extra normal like it was summoned by Sacred Spirit Sword. Very satisfying! Also quite satisfying to search Reminiscent and then normal a base Aleister that was sitting there since base Aleister is not a once >w<

Talents is in here because the deck does sometimes need the draws, but I found the handpeek got insane value since the actual amount of disruptions is relatively low so you need to know what to make and where to use it (... it's basically just a Kewltune cosplay)

Ninaruru and De Anima did come up! The latter is mostly just here for Superpoly though

Show more

Replays

In-Game: 598-734-854

Discord: @dinosoar_rs "Infy the Mischievous"