Notes & Combos
Copied this list from 鲁连清_ on bilibili but I think this has become somewhat standard. Pretty insane list, its some gas fr and fuels my gambling addiction. This deck has a very high winrate going first but not so much going second. In my opinion, it's way better and more consistent than the horus and rev synchro stuff, plus the horus package is weaker into maxx c and ash blossom.
Only card I would consider cutting is the cross-sheep because I found myself opting to go into i:p or s:p when I whiff destrudo off of the kitkat+tear kash mill instead of doing the play where you go cross-sheep summon back ash blossom to synchro it with tear kash into baronne. I'd probably replace the sheep with ignister golem as a super poly target against snake eyes for when they have i:p + any link on board or underworld goddess to out random towers. I've seen some people include called by the grave but I don't think it's really needed since the deck can easily play into maxx c but ngl, a veiler/ash blossom/ghost mourner can hurt sometimes.
Psychic end punisher and trick clown are insane, they won me so many games going second that I had no business winning otherwise. The -1000 life points from the clown and then destrudo cutting my lp from 7000 to 3500 gives psychic end punisher a perfect 8000 attack to end the game.
Dugares is also incredibly nuts and I use it pretty much every game I go first. I opt to make it over time thief redoer after all the mills and use the draw effect for a stronger end board. It almost always finds me an extra piece of disruption or lets me pitch something from my hand into the discard that wouldn't be there otherwise like a shuffler or scheiren if I missed it from the earlier mills. I usually link it off into an i:p or s:p after and always end up finding the scheiren/reinoheart pitch that redoer would've given me in some other way but the redoer spell/trap shenanigans can be nice sometimes.
My favorite play with this deck by far is the i:p into s:p and fairy tail snow interactions. On my opponent's turn, I summon snow, use it's book effect on something, activate i:p to link with snow into s:p, and then I'm able to use snow again on top of the s:p banishes :D
thank you! tiaraments strongest