Notes & Combos
Tried a bunch of variants, decided this is the final version, super poly is too strong. Handtraps also fixed, (Purulia has same impact as fuwa vs Kewl Tune, Good vs Radiant typhoon, Enneacraft, Branded, VSK9 etc) Ended up dropping the RT package (Trap+Link+2ndMST) for room for SuperPoly Targets, so extra deck is fixed(4 flex spots are the super poly targets if you don't want to play it).. RT is still full combo even without Sky Striker package, but you gotta go through tri-brig first and lose Elf. Most of the time you end up drawing any other good starter so its fine, they bait interaction and HTs, + help break boards. Deck is hard, but even harder is using interaction properly.
Replays
Replays: 068-302-583 (including 5-winstreak from m2-m1, -1 bcz opp surrendered) Replays show how to properly combo, play around interaction, and how to use interaction. Spreadsheet with game data and combos in the MD server Tri-Brigade chat (working on the combos part)









































