Notes & Combos
Psychic End Punisher line only came up as a possibility in one game and I was too scared to go for it rip. The line is basically use 1 lvl 1 Ennea to make Linkuriboh, synchro into Cupsy with the Linkuriboh and another lvl 1 Ennea, and then synchro Cupsy with another lvl 9 Ennea to make PEP. This can only be done in turn 3 where your board is intact after their turn, so it's only useful to close games out in rare cases.
ED you can kinda do w.e but make sure to keep the Branded stuff for Fleurdelis and F&V and synchros for Harmonia
Nibiru has decent value since it only tributes face up monsters, making it good going 1st and 2nd for Ennea, and players aren't as wary of it now since it's been uncommon for months
Proto(the red Ennea) is da goat going first if you open it with other Enneas since you can set it right away and if they respond with a ht like Ash you can punish them and add. Also, the 2 top decks, Branded and KT activate from hand as part of their main combo so it's very easy to trigger on their turn and you can basically stop whatever they're summoning out



































