Notes & Combos
If you have enough dust, you can change the sea turtle into Sauge de Fleur. Ghost orge can also be replaced by other level 3 hand trap tuner. I use this deck to reach Master I from Diamond V in 2 days. I built this deck based on the built of s0ren1. https://www.masterduelmeta.com/top-decks/master-i/july-2023/8-axis-blind-second/s0ren1/8E0pc
I replaced Virtual World Kyubi - Shenshen with Underworld Goddess of the Closed World because she is my waifu.
turn kill combo 1:
- Using 2 level 8 monsters xyz summon number 97: Draglubion
- Using number 97: Draglubion effect to summon number 100: Numeron Dragon
- Using number 100: Numeron Dragon effect to gain attack based on the XYZ monster total level on the field (It will at least gain 9000 ATK since the level of Draglubion + Numeron Dragon is 9)
Note: if you cannot turn kill, you can choose to use number 97 Draglubion effect to summon other monsters (number 38 or number 92). You can also choose to xyz summon Dingirsu, the Orcust of the Evening Star to send 1 card your opponent controls to the GY. Then, declare attack using Dingirsu in battle phrase so you can use it to summon 5 materials (using number 84 and number 77) Divine Arsenal AA-ZEUS - Sky Thunder.
turn kill combo 2:
- Using destrudo to half the life point and special summon it (target level 4 monster so its level become 3)
- syncro summon Psychic End Punisher (using level 8 monster and destrudo)
- Psychic End Punisher will gain the ATK points in battle phrase based on difference between you and your oppenent LP (Since your life point is half, it will at least increase 4000 ATK if your opponent Life point is 8000).
Note: If you still do not have enough damage for TK, you can gain the attack in battlle phrase and end the turn. Note that it is important to remain your LP lower than your opponent LP so Psychic End Punisher unaffected by your opponent effect.


































