Notes & Combos
credits to mila (dc: thetys.) for the deck idea!
tear is very strong this format, being able to perform well under maxx cringe or troll bird which are currently 2 most common handtraps
this list is a nonlinear mid-range deck. after kit + tearkash mill 10 line, endboard is usually kaleido/rulk with tear backrows, sometimes with a rank 4 xyz if i have extra resources. rank 4 xyz will be abyss dweller if i see my opponent plays 48-60 cards deck (hehe) otherwise its chakanine -> drident. drident pop my own kaleido to search for tear backrow also happens often. most of the time i priotitize metanoise for backrow option bcs metanoise guarantees another fusion which can be another disruption
since the endboard doesnt have infinite interruptions like branded or shs, i have to use my interruptions precisely at the right moment. i think it is very interactive and has very high skill ceiling to pilot.
3 trivikarma opens up several plays. in hand, play it with droplet or spoly in draw phase so trivi wont trigger droll. when milled, many times i use it to get 1 card for spoly discard, or search tear cards for rulk or rhino effect to then trigger its secondary effect. what i search with trivi is very freestyle and situational, and of course depends on what ive milled
thank you, tiaraments strongest!
Replays
280-350-078