Notes & Combos
This was a way better run than last master 1s, im finally back to master 1 again! I love this deck, there is multiple ways to build and techs, I was following more the ocg way, were they aren't summoning saint azamina, I also didn't want to simply win with red reboot and retaliating C, but you could use them to cheat wins vs the meta decks, and honestly it was more fun this way, beating dracotail felt great, leaving diabellze for last or the field spell is absolutely great, bc im playing a doomed dragon package after putting the white forest monsters on s/t so it removes 3 monsters and 1 card from opponent field to attack for game
some cards could be taken out, honestly theres so many techs but droll is mostly for crossout but can help, psychic end punisher and cross sheep were ways to get bigger or attack for game, psychic end punisher did come up on a important duel, I also like rucia as a extender if they remove silvy, woes was in case i get maxx c with silvy, one play I wanted to do but didn't come through was making herald, maybe next time I do it
About the combos, bc im not doing the tcg way that videos were teaching (make queen azamina fusing with sinful spoils of the white forest) I'm basicly doing diabell, get the azamina part going, make a baronne using rcielago, and finish putting the diabellstar combo, ur board gets pretty filled up
Replays
I will update when I post on my twitter but there may be some in my MD profile: 409 666 968












































