Notes & Combos
This deck is fun to play but the higher in the ranks u get the harder it becomes to play a more "honest" list. Maliss and Mitsu(ryzeal) are the problems in the current format and are both pretty hard to account for. Spoly for earth golem was pretty bad in my games vs maliss and Id prob run almarduke over it now. And mitsu(ryzeal) u kinda just lose to going 2nd unless u resolve your fuwa/maxxc or 1 ht makes them pass turn.
Dracotail is fair but really strong. Also really popular so that's why a lot of the nonengine is to beat them. Spoly for secreterion is very nice against them. Retaliating is also super annoying for them to beat.
Kash cards were nice for bait and board presence. Unicorn ripping the ED was very useful. Fenrir forces interactions going 2nd as well. If anything theyre bodies to get to rabbit. Birth in the grind consistently getting these bodies back wins you the game even if you didn't access the main engine.
I had to eventually play 2 soul drain unfortunately because no other non engine (droll, purge, talents, imperm) were actually winning me games that much. Soul drain just wins vs dracotail and maliss consistently. You also can be going 2nd where u break the board and then flip soul drain which also wins so it was the right call.































