P.U.N.K.

Master I from on August 15th, 2023
cp-ur 990 + cp-sr 510
40 cards

Notes & Combos

Kashtira is here and with it there is a new way to play PUNK.

I tried using a combination of Kashtira and Bystials, kind of like last month's deck, but lv6 Bystials are bricky going 1st and they will turn your Kashtiras off from their Special Summon if you use them in your opponent's turn 1.

Instead, 3 Imperm offers much better interruption going 2nd, even against Tearlaments. Still, I run Magnamhut and Druiswurm because they offer so much value. Also, taking off the bystials gives you space for Triple Tactics Talent, insane card.

Here are the spicy parts:

  1. No Chaos Ruler, what do you even want to mill? PUNNK Dragon Drive is always better.

  2. Double of everything in the main combo to account for opponent's Unicorn or Diablosis. I'm considering putting a second Baronne for this reason.

  3. Nashiwari surprise is better now, because of Kashtira.

  4. One Kashtira Birth is worth it, Baronne + Unicorn rip is very valuable and the banish from GY effect comes up sometimes. Could also help in the grind game if it ever comes up.

  5. Only one Deer Note because you will draw it more often than you need the 2nd one.

  6. That's it, I'm considering Instant Contact but I haven't had the ***** to free 2 spaces from the Extra Deck.

Are you JAMMING yet?

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Replays

ID: 193-999-293 for replays. Have fun!