Notes & Combos
Kewl Tune was released and it's very strong and midway through the climb I've realized the K9 build kinda struggles against it. While that build plays a lot of key one offs, including the extra deck and that adds a lot of bad rng going 2nd into Kelw Tune.
So I end up switching into this list with the goal of countering Kewl Tune, even with this much techs against it is still difficult to play into them, and a lot of my wins were due to them not knowing the match up, which is a natural advantage rogue decos have. Summoning Colodsus to counter their sets, a lot of them tried to destroy Colossus when they could've bounced it.
So Super Poly in hand when they see it is very good as they sorta go for a board with less stuff in it, while when they see Droplets it often makes them make Zealand which tou have a few ways to deal with it using a Bystial.
As for the extra Ive definitely summoned all 3 S.Poly targets, while some games I wish I had other options, like smth for Dracotail. Didn't summon Baronne or Chengying, but a lot of the time my opponent banished Baronna thinking I had a way to summon it, tho it can come up more often than you think, since you can use Dharc to summon their tuners and with all of the lv modulation there's usually a way to do it, it just didn't come up due to having a better line or them negating Dharc with Veiler.
I would probably add a 3rd Colossus or Mysterion in place of Chengying.
If we get the Albaz stuff next set I'll be playing that next season (it doesn't have room for SPoly).

































