Notes & Combos
Very grueling grind through Master. I originally was playing Killer Tune but I was so disgusted by the abundance of the coin-flippy mirror matches that I stopped around Master 3 and switched back to Radiant Typhoon.
ED is cookie cutter and the talents felt kinda odd. RT's biggest strength is playing in the draw phase so a card that forces you to do your plays in main to get full value out of it clashes from time to time. It's kind of needed though in a handtrap heavy meta and it won me a couple of tight games. No fuwa/ash because they don't do enough and drawing them off vision/extrav going second is the worst feeling in the world.






























