Notes & Combos
If there were no Stun decks to represent DLMAX, there is now. At first I have having trouble with the tribute ratios and/or not drawing Guilt-Gripping Morganite to be able to summon the floodgates for free, but then it I saw STK playing Star Blast and thought "I could use some of that instead of going hard minus with the third Morganite spell trying to search for Guilt/Morganite.
After that, the Extra Deck needed utilization since Stun has trouble beating over monsters with 2500 or more defense. The Extra Deck options fix that perfectly in due time if needed, but fortunately it wasn't.
I'm not a big fan of Super Polymerization because at the end of Turn 1, I oftentimes only have 3 cards to my opponent's 6 after completing the lockdown process. Therefore, the traps have to be the most useful as possible. Solemn Accusation is so broken, banish all Imperms, Droplets, F&V, and not pay life points with Guilt-Gripping Morganite. Just wonderful.
Not saying this was an easy climb, but hey, it is what it is.
Replays
Here's Stun in action for the last 4 duels up on my husband's YouTube page. https://youtu.be/saWq8gCc6yQ
The 70 turn one was my opponent playing Branded and getting decked out because I had "Grave of the Super Ancient Organism" out against his synchro monster in defense with 2500 defense. I can't get over it, and he can't attack me either. Just a bunch of back and forth until I deck him out (Solemn Accusation, Iron Thunder, Solemn Judgment, free of cost.)
- Nobody wants to see that right?































