Notes & Combos
i made a build like this for tcg banlist but w/ new hero supports, decided to see how it might do w/ MD's cardpool. ultimately the build is a bit weird and def room for improvements but I did better than I expected
-while I liked dipity as 2nd normal guy it could also be driver? and cut paradise, tweak non engine for gamma + delta (who I think is p good rn vs dracotail?) I think 3 normals is pushing it
-double cyclone was meant to be vs dracotail (chain to flame) but lowkey it did not come up that much, also 1 monster reborn bc i only have 1
-extra deck is super tight and everything came up but if i had to say least important slots: probably giant hand and dugares, could swap for sp, other rank4, or maybe chaos angel??? i dont think another dark fusion target is super impactful but the need for it came up here and there. also i forgot isolde is legal idk if there's cool stuff u can do w/ that
w/ the aforementioned new support i would cut vicious claws for 1x dusk crow 1x fountain + tweak mostly engine slots to make room for 3x miracle ejector 1x aqua dolphin 1x en shuffle 1x mask change 1x neos fusion* (i think this is cool but maybe not) and in extra deck 1x dark law (and bagooska in tcg but not here), prob cut sanct, paradise, crossout, and the slots taken up by double cyclone/monster reborn


















































