Notes & Combos
Victory Condition
Protos
It will be our main win condition in this format, I play two copies because it would be unlikely that the izhisu cards send both copies of protos to the GY, also a protos in the GY gives the opponent a false sense of security.
Alternative combo
At the end of the combo we would summoned to Chixiao, Draco Berserker and Qixing Longyuan, but to do so we need Taia and Ashuna in hand (the combo is a bit long)
Handtraps
Infinite Impermanence / Effect Veiler
I used to play Ghost Belle and D.D. Crow, because they were effective against ishizu tearlaments (except that I can't activate Ghost Belle if my opponent chain blocks), but in the end I stopped using those cards because they were practically useless against other matchups. I mean, what is the use of having a DD Crow in your hand if your opponent is playing Exosister?
Infinite Impermanence and Effect Veiler are much more versatile, as they are effective against almost any deck.
Other Main Deck Cards
Heavenly Dragon Circle
it searchs Protos and you can also use it to dodge effects that target
Shthana
Together with Heavenly Dragon Circle I can continue with my plays even if my opponent has activated infinite impermanence against Mo ye or Taia.
Triple Tactics Talent
This card has always been good, and is particularly effective against ishizu tearlaments
Extra Deck
Draco Berserker
It is effective against ishizu tearlaments
Qixing Longyuan
It's very very effective against ishizu tearlaments, but if I go first and I have no idea what deck my opponent is playing, I would rather summon Baronne de Fleur instead of this card.
Shaman of the Tenyi
you can summon any Wyrm from your GY, I usually use it to summon Taia or Mo Ye
Chaofeng
In this format I'm not sure this card is worth playing, I was thinking of replacing it with LANphorhynchus to have a monster with no effect on the field




























