← Back to Combos
Vaylantz (co-linked) (linked) (co-linked) (linked)
Zone placement is key when playing this deck. If you play a card in the wrong zone, you can potentially brick the entire combo.
As such, I've labeled zones on the field as if it were a grid, according to their type (extra monster, main monster, spell/trap) and position (1-5 from left to right). E.g. the right-most Main Monster Zone is MMZ 5, the right-most Extra Monster Zone is EMZ 2, and the center Spell/Trap Zone is STZ 3.
If EMZ 2 (left EMZ) is already occupied, or if you prefer to use the other EMZ, number the zones in reverse (1-5 right to left instead of the previously assumed left to right) so that EMZ 2 now refers to the right EMZ.
Endboard
+
Steps
Endboard
+













