Notes & Combos
Its a great, fun deck, you can set up some very strong boards going first with the combined muskets and sinful spoils engine, the muskets are a godsend going second, wouldn't really reccomend my list, most of my ratios are due to not actually having the resources to get said cards. This list can be a bit bricky. **** I used to run 3 more and when cutting the fat I was only able to reduce it to about 6? The fiendsmith traps are both negotiable, Kyrie is definitely an easy thing to take out, it'd be better because you'd be able to swap rextrem into abao, this is the route I took as you can see. (Granted I do dearly miss the extra gun theming.)
Same reason I'm not on breaker muskets, if you want to play muskets right now. PLAY BREAKERS!!! Very strong and solid way to go about it, I'm just using what I've got.