Notes & Combos
DLv MAX, baby! This deck plays through hand traps like crazy now! Along the way, there were duels where I played through Droll+Veiler, Veiler+Ogre+Nib, or just Nib in general.
Droplet was really important as you know, to break dumb boards like Adamancipator and Spright Fiendsmith.
I tried Azamina for a bit but I preferred it pure for more consistency.
Some key tips with this deck:
- Crystron Tristaros is usually your best Normal Summon. It didn't come up, but if they Maxx "C" on your Normal Summon, you can chain to Synchro Summon into Ametrix and they get nothing, but you get Cluster from summoning Smiger. (If you had a GY, summon a 5 into Eleskeletus.)
- Crystron Cluster is hilarious sometimes against decks that banish your cards. I faced Runick Primite and they could not activate Chengying because I controlled ONLY "Crystron" cards that cannot be banished.
- Your 1-card combo starters are Smiger and Inclusion. (It doesn't play through Imperm by itself, but it's cool.)
- It hasn't come up, but Clockwork Knight can revive Dawn Dragster because it has 0 ATK in the GY... That's why I play 2 Clockwork Knight (I cut Quandax).
- It rarely came up, but Ghost Ogre fails when you summon a monster in a Cherubini linked zone, so summon your Tristaros there.
- When Tristaros from GY summons 2 from deck, don't summon two 5's; summon one Tristaros and one 5 (Eleskeletus brings back a 5) so that that you can chain to Nib to make Samurai Destroyer if your opponent knows to Nib before you make Nova. If they let you make Nova, then Nib actually PLUSSES you and gives you Infinity + Mechaba.
Replays
Gonna have a video for this by the end of this week! https://youtube.com/timaeus22222