Live☆Twin

Synchro x Link Festival from on February 24th, 2024
cp-ur 990 + cp-sr 330
40 cards

Notes & Combos

First time playing the deck. Wanted to give it a shot before it lost any chance at doing something even in an event without Spright support.

My first 7 games were pretty iffy. I won the first 2, then lost 5 in a row since my opponents always opened 2 handtraps to stop me going first and my handtraps couldn't keep them at bay or I went second and wasn't able to break a board with Droplet/the handtraps I had.

Ended up using 2 Frost, 2 Treat, and 2 Home, as I kept running into cases where I didn't open more than 1 name/way to get to a name. (I would probably stay with what I believe is more standard and drop 1 Treat and maybe a Home if I actually had hands at the start of the event with a way to get to an extender)

Currently not running the main deck Evil☆Twin monster, as I was having issues even getting started, so I didn't want to add a potential brick in the deck. Now that my hands are opening more starters, I might consider adding it in. Not sure what I'd want to drop though.

So far, given the amount of handtraps you see, TTT has been really nice going first or second. Not sure if I'd add a 3rd in, but 2 has been good. Ended up winning a game against a Swordsoul player with Imperm + Chixiao + Chengying + Monk as I had enough extenders (name, special summon, and Home) and was able to link Chengying off for a Twin before going into Trouble Sunny and my opponent scooping next turn.

Probably the best play I've had so far is when my Swordsoul opponent was extending pretty hard (and didn't use Baronne's pop) while I had Trouble Sunny + Droplet + Nib in hand, so I was able to Trouble Sunny tribute, Nib, and then Droplet my Nib away to negate Baronne negating Trouble Sunny to clear the field and keep my monsters on the field.

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