Notes & Combos
Idk whether to be happy or depressed about it but for what its worth, climbed with this list from 1250 to 1500 in 3 days.
From 0 breakers to 3 droplet 1 talent, gamma was removed because while it won a lot of games and tear can often hard bait it, its hard to gauge how good it actually is when it requires a hard brick and neither does anything in the GY. I played for a bit with 2 dispersion and actually liked it a lot but in order to run all the breakers and payoffs I want and keep deck at 40 it had to be cut.
TL;DR on Hollowcore package: Nepyrim is currently one of the best tear cards, what if we made her even better? With Hollowcore package Nepy now prints extra bodies, threatens an omninegate and thins a lot of cards out of the deck while giving you the option to recycle tear names from banishment. You get Lady Rose or Seraphinite and infinite discards for BaoBao. Finally, its a lot of fun.
TL;DR on why you might not want to be on Hollowcore package: It needs 2 ED slots and spoly is good right now, go play that instead. Droll cuts a lot of the benefits from running the package and not just it's at 75% playrate right now, tear uses it as a maxx c out and with that in mind deck should be built as much as possible to beat droll.







































