Magical Musket

Master V from Rayella on September 16th, 2026
Owned Cards
40 cards

Notes & Combos

Initially, at start of this month i wanted to try light fiend bridge to LV 6 or higher spellcaster like caramelgunner & yt: @カルテシアと母音融合 did in their Elfnote Musket Firewall deck, but changed Elfnote to Diabellstar instead and adding Allure Queen for alternative starter for light fiend. I kept getting time limit and didn't really like climbing into Firewalls to get the spellcaster & Musket S/T that set by L-2 Caspar. After i realized i can get 3 Spells in GY during combo, i chose to cut Diabell, try bringing Selene and Gryphon as way to get 2 Musket S/T ready on turn 1. Allure Queen works nicely as starter and extender to link climb into both Bao and co-linked Gryphon while providing cost for Souls' draw.

In case some people still confused why there are Reprodocus and DMOD in some of Musket FS related submissions while only bring Souls as DMOD search target, they were needed for bridge. Most of the time DMOD made with Necroquip that changed to spellcaster, then add Souls, Souls send your chosen spellcaster to GY. With Firewall you can add that card from GY to hand. Or with Selene you can SS it. Selene can get 3 counters from Cross-Dom, Mutiny, and Tract in GY.

Phara is needed as 4th Lv 6 or higher spellcaster , i often running out spellcaster to send to GY for Souls SS after using Palace. Phara can make Dance, Palace, & Tract search eff more safe. Not only that, Phara with Engraver/Tract itself is good starter. Tract can send Phara to GY by eff, trigger it SS eff, providing body to go straight to L-2 Caspar and also steal opp's monster. I summoned Phara more often than i think initially. If ald summon Allure Queens early, Souls and Selene can send and SS Phara instead. During opp's turn you can SS it with Bao eff too. Its steal eff is non-targeting and permanent (on field), it only applied to highest ATK though.

Some example starters and what you can get "in End Phase"

  1. NS light fiend = Gryphon, Bao, Caspar (Seq eq), Cross-Dom set, Last Stand + 1c in hand (+1c more or Luce summon)
  2. Chaos AQ + 1 light/dark in hand = Gryphon, Bao, Caspar (Seq + Agnum eq), Cross-Dom set, Last Stand in hand
  3. Dance + 1c = Gryphon, Bao, Caesar, Caspar (Seq + Agnum eq), Cross-Dom set, Last Stand + 1c in hand
  4. Phara + Engraver/Tract = Gryphon, Bao, Caesar, Caspar (Seq + Agnum eq), Cross-Dom set
  5. Sanct + NS = Gryphon, Bao, Caesar, Caspar (Seq + Agnum eq), Cross-Dom set, Last Stand + 1c in hand

I will upload combo vids in MDM Allure Queen dc channel.

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Replays

ID: 720-341-856

I'm casual player. Sorry, there will be some missplays from bad decision or time limit. Pls evaluate it by yourself.