Notes & Combos
Gonna start off by saying this deck is probably cope, but it did take me all the way from D5-M5 so if u wanna pick it up, try to form your own opinions about it. Better players than me have given me input on how to optimize this and the overall agreement they seemed to come to is that sekka zoo is just overall worse then regular zoo. This is probably true but this is how I like to play the deck and it got me to masters.
This really does play like typical zoo except theres some cards in here that help you have a little bit of a higher ceiling then just zeus turbo. It runs a lot of handtraps to help you stop your opponent from setting up to strong of a board and runs Fenrir, Unicorn and pank to clean up what they bring out. Its a low to the ground strategy, but runs a lot of bait to help set up your zoos. I think that it has a lot of potential because their are some boards that zeus isn't necessary. That said, Konami PLEASE BUMP ZEUS TO 2.
I think Sekka helped a lot because it helped push my card advantage even further post-Zeus resolution and put handtraps back in my hand and let me put driver back in the deck for a new card.
Replays
935-824-840 There should be at least one public one of this deck and I'm working on getting more
message in the zoodiac channel if you have questions :)