Notes & Combos
Finally decided to go for Master now that it wasn't just Tear every game. Now it's Kashtira or Pile decks every other game from Diamond 1 - Master V.
Deck Building Theory Time:
- At least 16 Runick quickly plays
- The difference between 14 Runick quick plays i.e. removing 1 Disruption and Smithing Storm and 16 is ~4% viable Runick hands.
- Going second, it's less pronounced at 3%, but still -You can replace Foolish Burial goods for a droplet, but I prefer goods.
- 3 Ash Blossoms
- One of the main draws of this deck for climbing is its resilency to Maxx C. This allows you 5-6 extra slots in your deck that most other decks cannot afford
- However, I don't want to just lose going second against some of these loco hot coco deck pile nonsense that I kept seeing, so yeah.
- One of the main draws of this deck for climbing is its resilency to Maxx C. This allows you 5-6 extra slots in your deck that most other decks cannot afford
- No Exciton or Barkion
- I actually rate Exciton so I saw go for him if you want. Hugin to 2 is perfectly playable. Personally, I didn't have much trouble breaking most boards, but there were definitely times he could've been useful.
- I think any game state you can summon Barkion, against the decks that Barkion is strong against, you should have already won, so he's whatever
Replays
https://www.youtube.com/watch?v=K9q_1o3VZhM
769-614-772 Or you can watch my replay against RICKY





























