Notes & Combos
12 game winstreak on this variant. I've been trying everything I could think of with Hecahands but it seems like this one performs the best. Better at going first thanks to azamina stuff and both decks perform well going second so all around it's a very well rounded deck.
Pros:
- You get to run all the waifu special summon starters with nightmare apprentice / DMG / diabel
Cons:
- None, this deck is without flaw
Sussurus is really nice since it can revive all the hecahands stuff and nightmare apprentice has access to all the heca cards + bellze. Both engines go into zombie vampire too and if you activate grass and it mills the hecahands level 6 guys, they trigger for the revive and set. There's too many monsters for reasoning and monster gate to be that good, but I am considering adding Lava golems.
Def open to suggestions, gonna try to play this to M1 and see how it does. Finally got some free time to grind a little this month.
Replays
Replays: 371-598-320




















































