Notes & Combos
This deck isn’t anything too crazy — I just wanted to play both of them together, so I mashed them into one deck. Surprisingly enough, they actually synergize pretty well.
You generally want to start with Hecahands first, then transition into Doom Z so you can squeeze out the deck’s full potential.
The playstyle is basically “play whatever engine you open.” It can brick sometimes, sure, but the deck is still pretty annoying for the opponent to deal with.






































