Notes & Combos
For the main deck: -Lancea is good when matching up against mirrot match. 1 or 2 Lancea could grant you a free winning game -Bystials should be played at least a pair, or more. If your opponent start with White Rabbit or Gold Sarcophagus line, a Bystial on their Splash Mage's target in the GY may stop their entire combo -About the archetype's trap: better play all of them x1. Some people removed TB-11, but honestly, it does quite well in baiting an Ash or get you more body to combo.
For the Extra deck: -Transcode Talker performs quite well in my climbing. If going second, you can link-climbing into Terahertz or just revive more bodies to continue your disrupted combo -I:P doesnt show up here because in most case, you wont end with enough main deck monsters to link into it. -The higher the rank you are, the less Chaos hunter there will be. So, you dont need to add Knightmare monster to get rid of it. -I prefer Packbit over Mereologic since removing a body completely break the opponent's combo. The trigger negation effect of Mereologic is too slow, and it doesnt perform well when you have a mirror match.
Overall, climbing with Maliss this season is fun. The deck can itself pass some few disrupts board without handtraps, or make an epic OTK if you used the handtraps wisely.