Notes & Combos
OHMAIGOTO MALISS IS HERE AND THEY ARE SO CUTE AND SO CONSISTENT WHY AM I PLAYING THIS GODAWFUl INCONSISTENT PILE OF S-
Play 3 Artifact Lancea this format unless you literally want to throw. It will save your life against Maliss going second and make them alt-f4 the game the second you search it with Seventh Tachyon. Even if you do not go up against Maliss, there is a lot more decks than you think that rely on self-banishing to make plays (CRYSTONS, RYUGE, GIMMICK PUPPETS, MORE).
Regardless of how bad Ash Blossom feels, you still need her.
3x Fuwa, 2x Maxx C because you really want to draw into Artifact Lancea.
1x Nib. It's not gamewinning by itself against Maliss because they can make Appo on 5 though. You need to pair it with other handtraps to bait it out.
1x Magnamhut because it can lead into Schwarz which is gamewinning going second.
I took out Called By x2 and replaced it with the extra copies of fuwa which is an insane call to make but I wanted more going second power in case I lose the coin flip (which was a lot).
THINGS TO BANISH GOING FIRST:
- MALISS Q HEARTS CRYPTER - This is priority because she is a NON TARGETING BANISH that is UNAFFECTED BY NEGATION if her arrows point to a monster. This means SHE CANNOT BE STOPPED BY TACHYON TRANSMIGRATION.
- Firewall Dragon Darkfluid - Boardbreaking Boss Monster that negates Jumper and sets up negates. You don't want to be on the receiving end on this if they break your board.
If Maliss tries to do Turn 0 plays on your turn by setting up with March Hare, say "THANK YOU FOR THE FREE CIPHER BODIES!"
Steal Hare, make Cipher X, Full Armor to break the other Maliss body they summoned and then make Cipher Blade to pop the Trap Card they set.
Replays
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