Notes & Combos
I cutted chapshell and djin buster early in the climb because I just realised that was not helping much and if I had access to both spright and ipiria I would just go for extra red/carrot or maxx c search as a payoff
TTT is nice but I cutted the third copy to fit 2 nibs and they helped a lot, nib is a pog card because you draw it of fountain and it can be a extra interruption + is a card that going second can help in multiple match ups, is bad into cards like rulk and gigantic but people are not respecting it much I nibbed a lot of tears and pure spright players
17 runick spells is the juicy, sadly the best ones are hit but we work with what we have
second geri performed really well and deserves the inclusion, third hugin is not core but really important for the max potential of the deck you easily burn 2 hugins turn 1
pure light is insane for this deck, you can recycle ash or maxx c that needed to be discarded on a early part of the combo after drawing with fountain since you play a lot of the mid spells to have a good runick count is very easy to have a good shuffle back target for pure light after drawing a bunch. You can also use it in the grindgame to recycle extra deck stuff and sprights, is just really versatile you can even use it to "search" maxx c as a extra payoff if you didn't draw it of fountain
abomination was my 15th slot I summoned it once against exoshifters is mostly for the backrow match ups can easily be cut but is also a nice card to have I didn't really miss onibimaru, djinn or mannequin cat but they are nice cards as well





























