Notes & Combos
It was really fun to climb to Master V with this deck, and the endboard is kinda interactive (only 1 or 2 negate) :D
However I will stop here because Diamond 1 was already hard '^^
Phoenix in the extra deck is a flex spot, did'nt use that much, but I didn't miss anything neither
The others engines are all very usefull because they don't need to normal summon so they make very good extenders (azamina can also add an omni negate to the final board)
TTT is very good to break boards going second and/or OTK by stealing a monster (and good going first in case of handtrap ofc)
The main combo is : SE ash -> poplar -> field, set SE diabellstar -> (SE ash send SE diabellstar) oak, revive SE ash -> moon (SE ash + poplar, poplar set SE diabellstar) -> requiem -> lacrima, send engraver -> equip requiem -> (oak send requiem) flamberge -> engraver back from GY -> sequence (lacrima engraver) -> desirae -> princess (sequence flamberge) -> flamberge revice oak poplar -> princess revive flamberge -> desirea negate princess -> I:P (oak poplar) -> topologic dragon! (princess I:P) -> flamberge set I:P
Then you can even summon SE diabellstar in the zone pointed by topologic to immediatly ban an opponent's extra deck monster :D











































