Kashtira

Master V from Noxumbra on August 10th, 2026
Owned Cards
40 cards

Notes & Combos

Latest version of SW Kashtira. The deck is playable and enjoyable again.

I would advise you to end on double Ariseheart with set Big Bang as much as possible and you should be able to get there relatively often : you overlay the shangri into the first Ariseheart, then you make the second one with 3 level 7. Tear kash serves that purpose fantastically well by banishing theosis to add big bang to hand and occasionnaly unbricking you if you have birth and her. Wraisoth can also target shangri to detach a kashtira and revive with birth.It is up to you to see when you can and cannot get to double ariseheart; if you cant, the classical shangri + second shangri overlaid into Ariseheart is fine. You should always lock the middle zone in case this is elfnote, while summoning ariseheart directly under it to protect from Razen.

Banish attached theosis and big bang to add back to hand banished cards and summon Fenrir.

The ultimate board would be wraisoth + shangri + Double ariseheart + traps but this is not going to happen often.

Droplet and S poly provide backup if ariseheart is outed and much needed plays going second; axon kicker is kashtira's albaz at home. Dogma dragon is mostly there to be sent to GY by the MJ you stole with proskenion, but it can be replaced by a second Zeus.

Sauravis and thunderking are SW bridges that also happen to be quite useful in hand, should you open or wish to search them instead. The latter is good against striker.

Alternatively, you can play lava golem if lunalight is too overbearing; however it is much less flexible for SW as only fuwa and Unicorn lead to him ( fuwa - rise - golem or unicorn - rise - golem)

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